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Sebastian MENGUAL
3D Animator
🔴
Looking for a position in game, TV, or film productions
01_ABOUT ME
I am drawn to visual storytelling, and always have been imagining worlds, characters, and places. During my studies, I had the opportunity to explore several fields, but animation stood out in a particular way for me. It felt demanding, in a way that reminded me of drawing. Soon enough, I was drawn to the challenge of making something really feel alive to audiences.
Hence, I initially started as self-taught, pushing beyond my generalist education, before having the opportunity of being mentored by a professional animator, which helped significantly sharpen my eye in body mechanics.
Through team-based projects, I've worked on gameplay and cinematic animations, learning how to work communicating with teammates, understanding and getting confortable with the engine and its workflow, adapting to the constraints and technical needs of the craft.
And within these experiences, bringing life to creatures and characters imagined by others fellow artists has been particularly rewarding, and remains a strong motivation for me.

Arles, France (open to relocate)
Today, I am focusing more on intention in my animations, to ensure that my work serves emotion, atmosphere, worldbuilding, and in the grand scheme of things, to be entertaining.
If you are looking for a motivated, feedback-driven animator, feel free to get in touch!




