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Sebastian MENGUAL

Junior 3D Animator | Gameplay & Cinematics 

🔴

Actively seeking an internship or junior role in game, TV, or film productions

Sebastian Mengual
  • Linkedin
  • GitHub
  • The Rookies

France (open to relocate)

ABOUT ME

​I believe in worldbuilding through animation.

I'm all about intentions that serves to set the character in a universe. Details matter to me, such as the restrained pacing of a predator's hunt or the unbound fury in FPS combat strikes, because they serve viewer/player immersion and storytelling.

That's why I am drawn to animation, because I believe it is one of the best job to sell emotion, atmosphere and life.

With a background as a 2D/3D generalist, I’ve gained a solid understanding of production pipelines, teamwork, and real-time workflows through many collaborative game projects during my studies.

Today, I am specializing in 3D animation and looking to apply my skills while continuing to grow through industry challenges. If you are looking for a motivated, feedback-driven animator, feel free to get in touch!

Read my full resume here.

Engines

Softwares

Maya
ZBrush
Photoshop
Substance Painter
Blender
Ableton Live

Tools

Fork
Tortoise SVN
Demoreel

ANIMATION REEL

I'm interested in both Gameplay & Cinematic animation. Here are exercises, personal work or team-based projects.

RESUME

2025

ATS - Friendly CV

Clean and keyword-optimized for Applicant Tracking Systems. Best for recruiters and HR platforms.

SebastianMengual_Animation_ATS.jpg

2025

Creative CV

Visually designed with icons, hierarchy, and style. Ideal for direct review.

SebastianMengual_Animation_en.png
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